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  • Announcements regarding our community

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    ofliO
    We are excited to announce the release of Sim4Life V8.2, designed to enhance your simulation experience. Our latest release is focused on enhanced usability and performance, making advanced simulations more accessible than ever before. Please find more details on the new features of Sim4Life V8.2 here. [image: 1731662563758-s4l_v8-2_news_item.gif] Access it via sim4life.io, sim4life-lite.io, or sim4life.science, or download the latest desktop version from our website. A comprehensive list of Sim4Life V8.2’s new features, improvements, and fixes (web and desktop versions) is provided in our Release Notes. Please send your feedback and suggestions to s4l-support@zmt.swiss.
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    C
    When the stop button is pushed in the task manager, while a simulation is running, it will generate an event that is equivalent to "enforcing" a "convergence reached" state from the solver perspective. That's why the following log will appear inside the Solver-Log tab WARNING: [...] Simulation end request received. The solvers starts to consider this. Steady state detected at iteration x, remaining time steps are y. Simulation performed z iterations. Elapsed time for 'Time Update' was xx:xx:xx wall clock time.
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    L
    Hello Sim4Life community, I'm trying to create a Petri dish model with a liquid solution, but I'm consistently failing with the Boolean Subtract operation. Goal: Petri Dish: Outer R=18mm, H=11mm. Needs a 1mm solid bottom and an open top. Solution: R=17mm, H=10mm. Needs to fill the Petri's cavity, flush with the top edge. Intended Object Setup (Z-ranges): Outer Cylinder: Base at Z=0mm, Top at Z=11mm. Inner Cylinder (for subtraction): Base at Z=1mm, Top at Z=10.9mm (Height=9.9mm). Solution Cylinder: Base at Z=1mm, Top at Z=11mm. My Problem: When performing Boolean > Subtract (selecting Outer Cylinder first, then Inner Cylinder): The result is either completely empty in 3D space or a flat "disk" (no bowl shape). This happens despite the Sim4Life tutorial stating the operation subtracts from the first selected object. Key Questions: Why does Subtract fail like this (empty/disk)? Is there a common issue with precisely aligned surfaces (e.g., Z=10.9mm vs Z=11mm for cylinder tops)?
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