3D Surface model to Voxel and export
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Hi,
I'm totally new to this software and have been struggling finding tutorials/examples for beginners. It would be really appreciated if someone could kindly help with question.
I have a 3D surface model, which I've managed to imported into the workspace and assigned materials to corresponding surfaces. I would like to voxel the model and export it to my local drive so that I can use the information somewhere else. However, I'm not sure how to voxel the model in Sim4Life. Help please.
Many Thanks!
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Are you using Sim4Life lite (web version)? I recorded my screen while I voxeled Duke V2.0 and exported the voxels.
There seems to be a glitch in the Reload button when I try to see the data that was saved in the Study: as a workaround the Reload button in the DATA tab works. I voxeled at 15mm, so the skin is not completely closed, but if you choose something like 5-10mm it should be enough to resolve thin layers (like the skin):BTW. if you are using a desktop version of Sim4Life, the workflow is similar, except that the software uses native Windows file dialogs to save/load files.